There is a common complaint I hear a lot from people: “I have tried to do something, but failed and gave up.“ These people usually have a vague definition of what they wanted to achieve, how to do it, and what to do with consequences. I call these three phases Goals, Ways, and Results. Let us check what difficulties a person can face during each of these phases and overcome them.
Read MoreNowadays, more and more software companies use some iterative approach to organize their work. Scrum and Lean are two great examples of iteration based methodologies. Let us check out the iterative approach's pros and cons and then see when it is applicable.
Read MoreThere are lots of modern applications that have unpredictable, complicated, or even irritating interfaces. There are many reasons why it may happen — functional, visual, cultural, etc. The following article explains how to prevent common issues and make the interface of application simple and user friendly.
Read MoreEach team is unique, and each team has unique internal processes and best practices. However, some general concepts are widespread, so any new team can use them. Let us see these standard best practices.
Read MoreEvery application that provides some data storage capability has to have a search feature. It allows customers to find the required data quickly and with minimum effort. The following article contains several best practices on how to do it properly and make your customer’s life easier.
Read MoreHow often did you face a situation when some temporary (and usually quite mediocre) solution became the most used feature? How many projects stuck on the proof-of-concept stage and can not advance because of internal issues? The main reason why it happened is that things were not done correctly from the very beginning. It is what we are going to discuss in this article using a software application project as a test subject.
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